


A second run showed an average free run of Rift, during which he earned nothing for his troubles.

In one, he paid for power-ups that guaranteed more loot. Prominent streamer Asmongold also demonstrated how "Diablo Immortal" trains players to spend money on items to guarantee better Rift runs by playing two Rifts back to back. Players unwilling to spend money on the game probably won't even encounter the higher-ranked gems. Bellular News estimated that players could naturally earn anywhere from 1-3 Legendary Crests (which guarantee a Legendary Gem) per month, but those Crests – and therefore gems – can be purchased at any time. Purchasing different Crests can increase one's chances of finding a Legendary Gem within an Elder Rift. In order to max a character, players will have to find and use Legendary Gems, which can be found in Rifts. While "Lost Ark" offers a variety of cosmetics and the ability to skip certain parts of the game, "Diablo Immortal" provides an opportunity to spend money at every turn in the game.Įven more egregious than the frequency of the microtransactions in "Diablo Immortal" is the fact that players basically can't fully level up their character without spending money. The duo compared "Diablo Immortal" to " Lost Ark," another free-to-play game. "They're not trying to hide anything anymore." He explained that from the first moments of the game, microtransactions are present to offer easier leveling, special power-ups, and a variety of other opportunities. "They have straight up just taken the mask off," Matt said.
